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Max Headroom

Commodore 64 - 1986

Also available on: Amstrad CPC - ZX Spectrum

Year 1986
Platform Commodore 64
Released in United Kingdom
Genre Puzzle
Theme Cyberpunk / Dark Sci-Fi, Hacking, Licensed Title, Movies
Publisher Quicksilva Ltd.
Developer Binary Design, Ltd.
Perspectives Isometric, Top-Down
4.88 / 5 - 8 votes

Description of Max Headroom

In 1986, Quicksilva Ltd. publishes Max Headroom on Commodore 64. Also published on Amstrad CPC and ZX Spectrum, this puzzle game is abandonware and is set in a cyberpunk / dark sci-fi, licensed title, hacking and movies themes.

External links

Comments and reviews

Fly boy 2022-11-30 0 point

I also had this game and found it frustrating i remember trying to hack the elevators by inputing each led to make digital numbers.i later got a cheat..or was it a poke.to see the end screen with max headroom talking useing digitized speach which you couldn't really make out on the spectrum 48k .loudspeaker.i also remember the tv series... max is a artificial intelligence wise cracking character portrayed by actor Matt Frewer in 1985

Trelard 2019-09-17 1 point Commodore 64 version

Back when this was released, if I recall right, the review magazines hated this game. The copy I had was in a oversize VHS style clamshell box.

My own personal experience was it was a very difficult game (for me at least, I was around 8 or 9 years old at the time) but I stuck with it and was able to complete it. I enjoyed it as was, but it was definitely a quirky game because there wasn't any game I can recall that used the same collection of mechanics in the same package.

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Commodore 64 Version

Amstrad CPC Version

ZX Spectrum Version

DownloadEnglish version 168 KB DownloadEnglish version 21 KB

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