Download James Pond 2: Codename: RoboCod

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James Pond 2: Codename: RoboCod

DOS - 1993

Also available on: Genesis - Commodore 64 - SEGA Master System - Game Gear - Amiga - Atari ST

Alt names Super James Pond II, Super James Pond, RoboCod, James Pond II: Codename: RoboCod, James Pond II, James Pond: Codename: RoboCod, スーパー・ジェームス ポンドII, ジェームス ポンドII
Year 1993
Platform DOS
Released in France, Germany, Italy, United Kingdom
Genre Action
Theme Christmas, Platform
Publisher Millennium Interactive Ltd.
Developer Vectordean Ltd.
Perspectives 2D scrolling, Side view
Dosbox support Broken on 0.65
4.71 / 5 - 24 votes

Description of James Pond 2: Codename: RoboCod

A solid PC conversion of Millennium's 1991 Amiga hit James Pond 2: Codename RoboCod.

RoboCod is a fantastic, colorful platform game which improves the genre with some very ingenious ideas. The star of the game is James Pond, a secret agent goldfish (yes, fish) who gets into all sorts of adventures on a dangerous mission to stop a madman. As MobyGames describes it:

"l like the way the game comes with: Creative ideas like its all-time colourful super-scroll and the ability to play a level in a reverse angle... You no longer have to worry about blind alleys like you did in games like Gods: Scretch yourself up wherever you are (there is always something on the top to grab hold of!)" There's plenty of other neat ideas and very cool levels, such as non-stop running at the top of a toy train; flying in a bathtub while having a bath(!), and always feeling the action when you move with its "amazing gravity-impetus super-scroll."

RoboCod is simply a must-have for every fan of platform games. At least the Amiga version could be called one of the best games in its genre, but this PC conversion is still surprisingly well-done. Two thumbs up!

Review By HOTUD

Comments and reviews

Crossbone 2018-11-29 0 point

I like this game

Neil B 2018-06-22 0 point DOS version

I worked with the the team of Pc developers on this title.
Loved it, for a conversion - the Amiga source was well structured and made the 'job' quite straightforward - if I remember it was all done within 12 weeks.
It was also being converted for a 'unnamed' and un-released console, that version was very good.
Thinking back, one very clever Kevin Cook did the scroller which was epic considering the Pc hardware, plus another very clever artist Mark Healey, did wonders with the art to make this game a pleasure to play!

As a footnote, I had no problems with Dos-Box and getting this game to work.

GG 2018-01-27 0 point

I managed to complete this game, it was very fun, sort of had a sonic element to it. Very colorful candy as Fonus was saying.

FoNUS 2016-04-10 1 point Amiga version

Colorful Candy. On a AGA machine anyway.
Wierd platformer with tons of Color.

... 2015-02-08 2 points DOS version

how to play it at a modern pc?

Greenradagast 2014-10-03 2 points DOS version

Have you tried running it in DOS?

dii 2014-03-17 1 point DOS version

i can't play it

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