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DOS - 1984

Also available on: Apple II - Atari 8-bit - ColecoVision - Commodore 64 - ZX Spectrum

Alt name ザクソン
Year 1984
Platform DOS
Released in United States
Genre Action
Theme Arcade, SHMUP, Sci-Fi / Futuristic, Shooter
Publisher SEGA Enterprises, Inc.
Developer SEGA Enterprises Ltd.
Perspectives Isometric, Bird's-eye view
Dosbox support Supported on 0.58
4.59 / 5 - 37 votes

Description of Zaxxon

The first isometric shooter in my memory brought the arcade's furious action, cool "powerups," and simple fun to the PC. The shadow that the plane casts on the ground is cool, too.

I remember playing this for days on end-- it was difficult to visualize the "3D" of the game because of the limited 4-color palette-- my plane always hit the brick walls because I couldn't line the plant up precisely with the opening.

Review By HOTUD

External links

Comments and reviews

S P CHRISTOFORIDIS 2022-10-16 0 point DOS version

Hi there!! It may sound a bit odd, but are there any intructions on which keys to use when playing ZAXXON for DOS?? My version only gives a few metres before it crashes into the first wall!!!
Thanks Simon.

Simon Christoforidis 2022-08-05 0 point DOS version

What version of DOS does Zaxxon run under??

Fred 2021-09-30 0 point DOS version

When I start up the game on dos 74-3 The game glitches out, it runs but I can't see anything usefull, like a vga port is broken.

MYMOON 2020-03-28 -1 point Commodore 64 version

While I did not like the game much, it was a great technical. achievement at the time. I remember my dad and a friend of him talking about how the 3D effect was made.

ArayaScreams 2020-02-22 0 point Commodore 64 version

One of those demonstrating well the vast superiority of the Commodore 64 over almost any other computer of the time. Seriously, you could not even spend $20,000 on an IBM PC that could be C64 on graphics when this was made. Even EGA graphics that became available that year couldn't meet C64 because it took so long for developers to really learn how to use it. And by the time they did, VGA was available, and yeah, Commodore 64 was now obsolete.

GoldenShoppingCtr-Kid 2018-09-07 0 point

I'm sure I got this game as part of a game magazine Disk inclusion..

It was a pretty cool game back then, as others have said;and I totally agree with the"Home of the UnderDogs" site author about lining up with the gaps in the walls -- that truly was a pain, and the bane of many an attempt to get through the game!

Sadly, one I never completed.
(Lacking patience in my youth, no doubt.)

Aechyy 2018-04-05 1 point DOS version

A great game... if you turn down the cycles to around 400ish (CTRL+F11 to lower, F12 to go higher) It is very fast-paced and loud game, very fun and addictive. For new people, the controls are
Up - 2 (on Number Pad)
Down - 8 (on Number Pad)
Shoot - SpaceBar
START - 1 (on Number Pad)

Retro port 2012-07-21 0 point DOS version

Wow. ...This game has great Art, animation and game play. Thanks for uploading/sharing.

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DOS Version

Apple II Version

Atari 8-bit ROM

ColecoVision Version

Commodore 64 Version

ZX Spectrum Version

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